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fxphd course: Lighting People, Products and Cars
FXPHD - DOP216: Lighting People, Products and Cars
Duration: 5hr 7m | Video: h264, yuv420p, 960x540 30fps | Audio: aac, 44100 Hz, 2 ch | 2.9 GB
Genre: eLearning | Language: English

The aim of this course is to show how to light common sets, people and objects such as cars, but with an eye to CG lighting. For example most of the car lighting will be our DOP Ben Allan ACS directing a CG artist. You will learn the techniques of lighting on set, the types of lights and many tricks of the real world - that are increasingly relevant in lighting in CG with the advent of Physically Plausible Lighting. Most lessons will be live action, but about 30 will be CG applications.
newbie123 Category: ELearning

fxphd course: Bifrost Procedural Effects Platform
FXPHD - MYA218 Bifrost Procedural Effects Platform | 5.9 GB

Bifrost is a procedural effects platform that lets you generate photo realistic liquid simulations in Maya. Developed from the renowned Naiad technology, which has been used in many of the best blockbuster feature films including large scale water effects, Bifrost was designed to provide artists with powerful and scalable liquid simulation tools using simple and efficient workflows.
newbie123 Category: ELearning

fxphd course: HIERO in Commercials

15-05-2016, 02:56

fxphd course: HIERO in Commercials
FXPHD: HRO201 HIERO in Commercials
10 Classes Project Files Included MP4

In this course, Hugo Guerra will dive into using the latest version of The Foundrys HIERO in production. HIERO has been designed for shot management, conform and review for visual effects; enabling collaborative workflows with NUKE and other editorial, VFX and finishing tools.
newbie123 Category: ELearning

fxphd course: Water Effects in Houdini 11
FXPHD: HOU203 Water Effects in Houdini 11
10 Classes Project Files Included MP4

This intermediate (pushing advanced) level course discusses fluid effects in Houdini. Profs Jonathan Gilbert and John Moncrief will help members become familiar with Houdinis Dynamics Operators (DOPs) and the different fluid types: SPH, Voxel-Based and FLIP fluids. With this knowledge you will endeavor in a production oriented project to integrate a cg water fountain into a live action background plate. We will explore Houdinis Rigid Body Dynamics (RBD) for collision detection, FLIP fluids for the bulk of the water effects, DOPs Forces for wind, foam and spray using some built in shelf tools (whitecaps) and lastly, lighting, shading, rendering and compositing the final image.
newbie123 Category: ELearning

fxphd course: Building a Post Boutique: Hootenanny Case Study
FXPHD: PST201 Building a Post Boutique: Hootenanny Case Study

Liz Tate and Jim Annerino run the boutique editing facility Hootenanny. This course will examine how Tate and Annerino formed their business, starting from the early days of planning and budgeting though their first year of business and need to move to a new facility after only 18 months. The majority of the course will be discussion based as they share their personal insights, trials and tribulations, and suggestions that theyve learned over the last year
newbie123 Category: ELearning

fxphd course: Lighting with Natural Light
FXPHD : DOP219 Lighting with Natural Light | 9.2 GB

This course is designed to show how to light subjects and drama with natural light, led by DOP Ben Allan. It is wrong to think that because you are not lighting with electric lights you are not lighting a scene, but with creativity and a solid technical understand lighting with natural light can be incredibly rewarding and even a very fast way to shoot.
newbie123 Category: ELearning

fxphd course: Making a Dramatic Difference
FXPHD : DOP220 Making a Dramatic Difference | 7.1 GB

This course is designed to dramatically improve your next film by showing you the professional secrets in blocking out your action, shooting for coverage in the edit and finally improving the quality of your recorded sound.
newbie123 Category: ELearning

fxphd course: NUKE Commercials Finishing for Boutiques
FXPHD : NUK232 Commercials Finishing for Boutiques | 12.3 GB

NUKE Commercials Finishing for Boutiques
newbie123 Category: ELearning

fxphd course: Maya Foundations: Simulation and Effects
FXPHD : MYA224 Maya Foundations: Simulation and Effects | 3.5 GB

This Maya course is part of our Maya Foundations series and covers Simulation and Effects. We look in-depth at these fundamental building blocks using a selection of software focused around Maya. We’ll look at both the technical and artistic aspects as we progress through the course with each component being real-world project focused. The course will be broken down into a number of key areas, nParticles, Rigid and Softbody Dynamics, nCloth, Bullet Physics, nHair and Fur, XGen, Fluids and Bifröst. We’ll draw on real-world examples, examine white papers and dig deep into the software of today's VFX artists.
newbie123 Category: ELearning

fxphd course: Introduction to V-Ray 3 for Maya
FXPHD : VRY102 Introduction to V-Ray 3 for Maya | 4.0 GB

This course is an introduction to using V-Ray 3.0 for Autodesk Maya and 3DSMax. The course will focus on getting you lighting a few projects to give you experience in using V-Ray. The end of the course will focus on putting course content into action with two case study projects to enable you to put multiple course points to use in a single workflow.
newbie123 Category: ELearning
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